


Fixed bug where casting certain abilities (translocation, assassin ability, etc.) right before entering the castle would result in undesired effects.Fixed bug where the introduction cutscene would crash in very rare cases.Fixed longstanding bug where some enemies would spawn well above or inside terrain.

Fixed bug where diary rooms would show an exclamation mark even if no diary entry was available.Fixed bug where open chests would not be properly reflected on the minimap.Enemy names in the enemy HUD now have a character cap.Fixed bug where completed chests would sometimes show incorrect objectives.Fixed bug where talking to Pooyan with a spell/ability that drains mana active would result in constant mana loss.Fixed bug where you could cast spells in carnival rooms and destroy targets before the game starts.Added ability to reduce shader effect quality for people playing on slower machines.Fixed bug where you could get coins in spikes.Fixed graphic bug in one of the new rooms.

Fixed bug where challenge rooms would appear on the game map.Fixed bug where Herodotus battle would sometimes fail to end after defeating him.Fixed bug where entering the Alexander challenge room while a dwarf or giant would result in keeping those sizes after trans-locating.Fixed bug where the first phase of the last boss could get stuck on platforms.Fixed bug where pausing/resuming the game with Time Stop active would reactivate projectile logic.Fixed bug where compass room entrances could appear in challenge rooms.Fixed bug where you could get dementia in challenge rooms.Players with already corrupted maps will need to generate a new one. This fix will only work with new castles. Fixed longstanding bug where, in rare occasions, the data for treasure chest placements would desync, resulting in regular chests looking like fairy chests, and some chests randomly closing and opening.Fixed bug where player would be invisible when entering certain challenge rooms with stereo-blindness.
ROGUE LEGACY NOT LAUNCHING PC
Rogue Legacy 2 is set to release on April 28th on Xbox One, Xbox Series X|S, and PC (via Steam and Epic Games Store). Or take it slow and steady and build your character up until you’re ready for greater challenges. Go hard and fast, and dive deeper into the depths of a randomly-generated world. Rogue Legacy 2 also lets you play how you want to. Each child is unique, with their own traits and abilities. Spend your parents’ inheritance and grow the family manor to give your children a better fighting chance. Rogue Legacy 2 is a genealogical roguelite. After nearly four years of development, bringing it to the fans is the final step in this long journey, and we hope they find it as special as we do.” About Rogue Legacy 2 It had to stay true to the original but also stand on its own as something new. “Our goal for Rogue Legacy 2 was always to make ‘Rogue Legacy 3‘ because we didn’t want to settle for just more. “Rogue Legacy 2 is finally reaching v1.0 and we couldn’t be happier with how it turned out,” said Cellar Door Games.
